![]() For example, dont place Leper in 4th position, or think beforehand what skills from which position you would use. By 'sane' I mean that you dont do things specifically to screw you up. When looking at the mark party, they still benefit from having and using marks, as when dominated they will (?) use those skills rather than some massive damage attack (hopefully). There are several good guides for the middle and late game, but I could find only one for the early game (which suggested a party combo I tried and found to be awful, even in the ruins). Yes, you heard it right - Im pretty sure that right now any party composition is viable and any sane team can reach and defeat the final boss. I imagine it's still something of a good idea to not use character's that guard, or at least to make sure that they don't have their guard equipped (no dodge guard for HM). My general assumption is that this is still a strong group for her, but I just wanted to check any some of the communities thinking. I've put together a straight up Mark Party that's all about accuracy and damage (standard formation). It's been a long time since I fought her, back when debuff resistance could make you effectively immune to the Call and the Arbalest gave that with her flare skill. So, I'm wondering what the current thinking is as far as goes the best (or some of the best) party combos for both killing the Siren and cleaning up the rest of her Cove dungeon after.
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